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8.1 HTML Canvas

canvas with 4 images
  • The HTML <canvas> element is used to draw graphics on a web page.
  • This graphic is created with <canvas>. It shows four elements: a red rectangle, a gradient rectangle, a multicolor rectangle, and multicolor text.

What is HTML Canvas?

  • The HTML <canvas> element is used to draw graphics, on the fly, via JavaScript.
  • The <canvas> element is only a container for graphics. You must use JavaScript to actually draw the graphics.
  • Canvas has several methods for drawing paths, boxes, circles, text, and adding images.

Browser Support

The numbers in the table specify the first browser version that fully supports the <canvas> element.

Element Chrome browser Edge browser Firefox browser Safari browser Opera browser
<canvas> 4.0 9.0 2.0 3.1 9.0

Canvas Examples

A canvas is a rectangular area on an HTML page. By default, a canvas has no border and no content.

The markup looks like this:

<canvas id="myCanvas" width="200" height="100"></canvas>

Note: Always specify an id attribute (to be referred to in a script), and a width and height attribute to define the size of the canvas. To add a border, use the style attribute.

Here is an example of a basic, empty canvas:

Example 1: HTML empty canvas
<canvas id="myCanvas" width="200" height="100" style="border:1px solid #000000;">
</canvas>

Add a JavaScript

After creating the rectangular canvas area, you must add a JavaScript to do the drawing.

Here are some examples:

Draw a line

Your browser does not support the HTML canvas tag.
Example 2: Canvas with a line
<script>
var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");
ctx.moveTo(0, 0);
ctx.lineTo(200, 100);
ctx.stroke();
</script> 

Draw a Circle

Your browser does not support the HTML canvas tag.
Example 3: Canvas with a circle
<script>
var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");
ctx.beginPath();
ctx.arc(95, 50, 40, 0, 2 * Math.PI);
ctx.stroke();
</script>

Draw Text

Your browser does not support the HTML canvas tag.
Example 4: Canvas with text part 1
<script>
var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");
ctx.font = "30px Arial";
ctx.fillText("Hello World", 10, 50);
</script>

Stroke Text

Your browser does not support the HTML canvas tag.
Example 5: Canvas with text part 2
<script>
var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");
ctx.font = "30px Arial";
ctx.strokeText("Hello World", 10, 50);
</script>

Draw Linear Gradient

Your browser does not support the HTML canvas tag.
Example 6: Canvas with gradient rectangle
<script>
var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");

// Create gradient
var grd = ctx.createLinearGradient(0, 0, 200, 0);
grd.addColorStop(0, "red");
grd.addColorStop(1, "white");

// Fill with gradient
ctx.fillStyle = grd;
ctx.fillRect(10, 10, 150, 80);
</script>

Draw Circular Gradient

Your browser does not support the HTML canvas tag.
Example 7: Canvas with radial gradient rectangle
<script>
var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");

// Create gradient
var grd = ctx.createRadialGradient(75, 50, 5, 90, 60, 100);
grd.addColorStop(0, "red");
grd.addColorStop(1, "white");

// Fill with gradient
ctx.fillStyle = grd;
ctx.fillRect(10, 10, 150, 80);
</script>

Draw an Image

Image to use:

The Scream Your browser does not support the HTML canvas tag.

Example 8: Canvas with an image
<script>
var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");
var img = document.getElementById("scream");
ctx.drawImage(img, 10, 10);
</script>

HTML Canvas Tutorial

To learn more about <canvas>, please read the HTML Canvas Tutorial.